Forcing Final Fantasy Remake 7 to run in DirectX 11 might help with stuttering

Here’s a public service announcement: when you’re experiencing numerous stuttering in the PC model of Final Fantasy 7 Remake (*7*), which appears notably dangerous in chapter 3’s slums and different hub areas the place numerous characters congregate, there is a potential repair for it. While not an ideal answer, it has diminished the variety of framerate drops I skilled whereas sprinting by the streets between sidequests.

To set Final Fantasy 7 Remake to run in DirectX 11 mode, click on in your profile in the top-right of the Epic launcher and choose settings from the drop-down menu. Scroll down till you see a listing of at the moment put in video games, click on on Final Fantasy 7 Remake (*7*), then tick the “Additional (*11*) Line Arguments” field. In the area under it, kind “-dx11” with out the quotes. If you need to power it to run in fullscreen relatively than borderless windowed, add “-fullscreen” as effectively.

The draw back to operating Final Fantasy 7 Remake in DirectX 11 is that it prevents HDR from working. According to PCGamingWiki, this could end result in “flawed and washed-out colours, with extreme banding.” Choose SDR from what few graphics choices there are.


Final Fantasy 7 Remake’s PC port is a serious disappointment, and never simply due to some inconsistent frametimes. The incapability to flip off dynamic decision is one other frustration, although there is a workaround for that as effectively: the dynamic resolution disabler mod, courtesy of BobG123. 

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