Memory Pak: If Crashing In Burnout Is Wrong, Then I Don’t Want To Be Right

burnout
Burnout Dominator
Image: Criterion / EA

Happy birthday, RecreationCube! It’s been twenty years since your attractive, chunky indigo form graced our TV stands, and we have been all launched to that beedle-deedle-deedle-deedle-beedle-deedle-beedly-beep, BLUMP. You know the one I imply.

The RecreationCube’s catalogue is so stellar that I’ve already written a number of options about its video games, from my favorite sport, Paper Mario: The Thousand-Year Door, to the grim realities of Harvest Moon: A Wonderful Life. But there are nonetheless so many different video games to speak about! Luigi’s Mansion! Super Mario Sunshine! The Legend of Zelda: Wind Waker!

But I’m not right here to speak about Nintendo’s stellar first-party ‘Cube video games. Oh no. We’ve bought loads of time for that. I’m right here to speak about BURNOUT.

Burnout was initially launched by British studio Criterion on the PS2 in 2001, and got here to RecreationCube the subsequent 12 months, bringing its car-racing, crash-simulating mayhem to Nintendo audiences for the primary time (though later instalments of the collection would eschew Nintendo’s consoles fully). But, for that one good 2002 summer season, my child brother and I would spend hours enjoying Burnout on the gloriously-clicky RecreationCube controller. But we did not play it the way in which we have been imagined to — and it seems that that was one of the best ways to play it.

You see, Burnout is a racing sport at coronary heart. You can race different automobiles and attempt to beat them to the end line. But that is boring. What was particular about Burnout was the destruction: each time you crashed, the sport would inform you how a lot the crash would value you. I’m unsure how they figured it out — does the associated fee embrace damages? Insurance? Hospital journeys? It’s probably not clear, however it would not matter. What issues is the thrill of it.

Burnout would offer you “boost” should you did harmful issues, like driving on the mistaken facet of the street or near-missing different automobiles. It was incentivised to make you drive like a knob. And I did. I perfected the swerve onto the alternative facet of the street, and enjoying rooster with automobiles, vans, and tankers to get that increase all the way in which up. Then, I would flooring it, aiming not for the end line however for my final objective: as many gasoline tankers as I may hit in a single go.

We shortly labored out that one of the best place to rack up the costliest crash was juuuust earlier than the underground tunnel, and if we may drift sideways into 5 tankers, even higher. The trick was to get the tankers to go sideways, so that each automobile would pile up into the fiery inferno and add to the mounting pile of {dollars} we would be anticipated to pay out. We averaged round $125,000, which is truthfully not that unhealthy for the quantity of sheer carnage we prompted.